Point_servercommand usage blocked by sv_allow_point_servercommand settingįailed to load sound "vo/null.wav", file probably missing from disk/repositoryįailed to load sound "vo/null. IDirect3DQuery9::GetData(): Occlusion query flush took 2.296ms! BONUS DUCKS: Share your trwalkwayrc2 configs if you've got anything cool that adds some realism or variety to the experience :) 2. Works and spawns a heavy but he goes same speed as everyone else. IDirect3DQuery9::GetData(): Occlusion query flush took 1.789ms! THINGS I TRIED THAT DIDNT WORK: tfbotadd 12. IDirect3DQuery9::GetData(): Occlusion query flush took 2.417ms! IDirect3DQuery9::GetData(): Occlusion query flush took 1.913ms! IDirect3DQuery9::GetData(): Occlusion query flush took 2.269ms! IDirect3DQuery9::GetData(): Occlusion query flush took 2.382ms! IDirect3DQuery9::GetData(): Occlusion query flush took 2.095ms! ![]() My console is showing all these errorsĭirect3DQuery9::GetData(): Occlusion query flush took 2.063ms! ![]() I've been haveing an issue with tr_walkway_rc2 that whenever I load it up no bots will spawn, although I've tried to reinstall it five times and have changed the max players and messed with all the buttons.
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